Beta 02 (Patch 01)Ĭommand & Conquer: Generals - Zero Hour - Balance & AI Mod for Vanilla Zero Hour v.1.1Ĭommand & Conquer: Generals - Zero Hour - C&C Tiberian Dawn Redux v.1.44Ĭommand & Conquer: Generals - Zero Hour - Generals: Annihilation v.100082Ĭommand & Conquer: Generals - Zero Hour - Max Camera Height v.27052018Ĭommand & Conquer: Generals - Zero Hour - Blitzkrieg II: The Finest Hour v.3.01Ĭommand & Conquer: Generals - Zero Hour - Command & Conquer: Untitled v.3.01Ĭommand & Conquer: Generals - Zero Hour - Command & Conquer: Untitled v.3.
Integrated WorldBuilder Mesh Mold Tool, with several template shapes help the mappers.Ĭommand & Conquer: Generals - Zero Hour - The End of Days v.0.94 Balance Patch v3Ĭommand & Conquer: Generals - Zero Hour - D3d8 Zero Hour Windows 10 FixĬommand & Conquer: Generals - Zero Hour - Atlas Mod v.3.1Ĭommand & Conquer: Generals - Zero Hour - Contra 009 Final (Patch 1)Ĭommand & Conquer: Generals - Zero Hour - Widescreen for Zero HourĬommand & Conquer: Generals - Zero Hour - Command & Conquer: Generals 2 v.1.551Ĭommand & Conquer: Generals - Zero Hour - NProject v.2.9Ĭommand & Conquer: Generals - Zero Hour - Technical Difficulties Fix v.30052018Ĭommand & Conquer: Generals - Zero Hour - v.1.04 ENGĬommand & Conquer: Generals - Zero Hour - Operation Firestorm v.Expanded option menu, enabled the anti-aliasing, language filter, and draw cursor settings.From the things like destructible props and trees, several improved explosion particles, to necessary model improvements. Several minor fixes and improvement have been applied as well. The Generals Challenge missions also have been enhanced, including the new Demolition General mission. All existing maps also have been improved with better pathfinding, enhanced AI, and less lag. More than 15 new maps for skirmish and multiplayer with improved AI.These new things were added to give each specific General more choices in tactics and preserve the balance among all factions. More than 35 new units, structures, upgrades, and special abilities.Enabled Boss General to be played in skirmish and multiplayer with balance and playability added so it is not overpowered.NProject Mod is the best patch mod you can get for Zero Hour. Tons of bugs and exploits were fixed, the balance has been improved and retoned and the AI has been improved sightly. It is what Zero Hour should have been in the first time, keeping the game's original look while greatly improving its content.
Those 134 custom mission maps are divided into two game categories shown here with a download link. Note: It's going to be a long time for C&C3/KW maps to reach this number. Zero Hour Maps: C:\Users\your user name\AppData\Roaming\Command and Conquer Generals Zero Hour Data\MapsĮnjoy and have fun playing those skirmish and mission maps! Generals Maps: C:\Users\your user name\AppData\Roaming\Command and Conquer Generals Data\Maps Zero Hour Maps: C:\Documents and Settings\your user name\My Documents\Command and Conquer Generals Zero Hour Data\Maps Generals Maps: C:\Documents and Settings\your user name\My Documents\Command and Conquer Generals Data\Maps
When you place those skirmish or mission maps, the location of putting them is as according to OS.
I cannot guarantee that all maps will work regardless if there are missing files for those maps. 7z files can be opened either with WinRAR, 7-Zip or PowerArchiver. The 2507 maps are separate into 4 categories with download links:Ĩ6 Zero Hour mission maps (an all time high for a RTS game since 2003): Neither Warcraft III, LOTR: TBFME, Warhammer nor Company of Heroes can beat this number. Nearby is a river that provides water, energy, and other resources to the city. This is the first time I mark history not only in the CNC community but also in 3D RTS gaming history on giving away those huge 3D map pack(s). This custom map for Command & Conquer: Generals Zero Hour takes place in a large city in the middle of the desert. I decided to make this topic since there's no Generals/ZeroHour mapping section.